Tuesday 25 April 2017

AD&D Campaign

A good old AD&D 1st edition campaign, with a group of 4 gamers who are relatively new to the hobby - mostly starting with 4th or 5th edition. The plan - to play through a series of classic 1st edition adventure modules, loosely tying the adventures together. Each player began with 2 characters, as these modules were generally written for larger party sizes than are the norm nowadays.

The menu consumed thus far:
UK5 - The Eye of the Serpent
T1 - The Village of Hommlet
UK2 - The Sentinel
UK4 - When a Star Falls
UK3 - The Gauntlet
UK1 - Beyond the Crystal Cave
I1 - Dwellers of the Forbidden City
C1 - Hidden Shrine of Tamoachan (played within I1)
I3 - Pharaoh
I4 - Oasis of the White Palm
I5 - Lost Tomb of Martek
S2 - White Plume Mountain
S4 - Lost Caverns of Tsojcanth
WG4 - Forgotten Temple of Tharizdun

And to come:
G1 - Steading of the Hill Giant Chief
G2 - Glacial Rift of the Frost Giant Jarl
G3 - Hall of the Fire Giant King
D1 - Descent into the Depths of the Earth
D2 - Shrine of the Kuo-Toa
D3 - Vault of the Drow
Q1 - Queen of the Demonweb Pits

In keeping with the original AD&D style, we have numerous little side adventures intended to allow the players to develop backup characters - for when the inevitable deaths occur!

Edit 4/3/18 : The side-adventures are currently underway as the carnage caused by WG4 has driven home the need for backup characters.  Spare PCs are currently doing the Slavers series A1-A4.

Welcome

... to Musings From The Moathouse, where an old man will ramble on about RPG things, current campaigns, products and game systems, and give altogether biased opinions on all manner of nonsense. I will upload artwork I like, files I find useful, and maybe the odd self-written adventure from time to time.

 REVIEW I4 - OASIS OF THE WHITE PALM By Philip Meyers and Tracy Hickman Published by TSR in 1983. Oasis of the White Palm was the 2nd advent...